Notes: For some reason istanbul needs to be 1.0.0 alpha for coverage to work.
Every user that communicates with the bot will be assigned a StateManager
. The creation of a new StateManager
is done in main.js:
stateManagers[msg.chat.id] = new StateManager(msg.chat.id);
main.js sends in the required information that the StateManager
needs upon creation.
From here on out, all messages sent by the user will be handed over into their own respective StateManager
for processing. Let's take a look at the StateManager
in detail.
The StateManager
is found in stateManager.js. On creation, it initializes as such:
export default class StateManager {
constructor(id) {
this.id = id;
this.state = [];
}
Apart from storing the chat's id, it keeps track of the state in the form of a list. The list works as a stack, with the zeroth element being the current state. You will see the StateManager
making calls to the current state as such:
this.state[0].render()
Of course, the implementation of the data structure is subject to change.
By default, the StateManager
starts out with the RootState
. The actual implementation of State
s will be explained later. The RootState
is responsible for the first menu that the user will see.
The render()
method is defined as the displaying of the menu buttons that result in the transition to another state. We can see render method is defined in the parent State
object, found in state.js.
export default class State {
render() {
const buttons = this.makeButtons();
return {
respond: true,
messages: [
State.makeButtonMessage('Choose an option.', buttons)
]
};
}
Notice that all states inherit this class, and will call the render()
method when it wants to display the navigation menu.
In order for render()
to work properly, the makeButtons()
method must be implemented. The actual implementation will differ depending on the nature of the state, but in general it has to return a list of lists of strings. See the Telegram API for more information. An example implementation of makeButtons()
is found in rootState.js.
makeButtons() {
const mappedButtons = Object.keys(this.nextStates).map((commandString) => {
return [commandString];
});
return mappedButtons;
}
Note that if you wish to allow the user to go back to a previous state, it should contain a 'Back' button. In interestGroupState.js, this can be found:
makeButtons() {
const nextCommands = Object.keys(this.nextActions);
nextCommands.push('Back');
const mappedButtons = nextCommands.map((commandString) => {
return [commandString];
});
return mappedButtons;
}
The logic of these buttons is that the corresponding text will be sent back to the bot once these buttons are clicked. So if the user clicks the 'Back' button, the message 'Back' will be sent to the bot. The handling of 'Back' is done by StateManager
, and can be seen here:
if (msg.text === 'Back' && this.state.length > 1) {
this.state = this.state.splice(1);
return this.addIDParam(this.state[0].render());
}
The StateManager
will pop out its current state and render the previous state.
The handling of the text in StateManager
also tells us about how text messages are handled in general--by calling msg.text
.
All messages that are not captured by the StateManager
will be sent to the respective state, through the process()
method. Process takes in the message object directly. This is found in interestGroupState.js:
process(msg) {
const selectedOption = Object.keys(this.nextActions).indexOf(msg.text);
if (selectedOption === -1) return this.render();
return (this.nextActions[msg.text])();
}
How you wish to implement the processing is up to you, as long as you return an object with the required parameters back to the StateManager
. If the state wants to return messages to the user, then it needs a respond: true
parameter, followed by a list of messages like messages: []
. Each message
object inside the list of messages: []
should follow the Telegram API. An example of the generation of a TextMessage
object with the reply_markup
parameter can be found in the makeButtonMessage(text, buttons)
method in state.js:
return {
type: 'text',
text,
options: {
reply_markup: {
keyboard: buttons,
one_time_keyboard: true
}
}
};
Should the state wish to transition into a new State
(NOT previous), it should return an object with the transition: [StateObject]
parameter. The StateObject
represents a newly initialized object that inherits State
, which will be pushed to the stack that is tracked in StateManager
. It will then call the render()
function of the next StateObject
.
if (processedData.transition) {
this.state.unshift(processedData.transition);
return this.addIDParam(this.state[0].render());
}
This should be all you need to get started. For a much more detailed understanding on how each component in the bot works, do take a look at the actual source code. The functionality of messages is also limited by the Telegram API, so do consult the docs there too!