Issue with Buy Menu
evenbreak opened this issue · 4 comments
So fast forward, If i turn on buy menu, So well, when i buy using buy menu which is more convinent, it would be great to disable the commands !gun !guns(have a command for that or just toggle)
or just use the buy menu so it wont interfier with !gun !guns (since it wont work as i want, i cant buy m4a4 if i have m4a1s selected for example, kelver and helmet t side isnt showing, u have to buy it, and sometimes u start the round without anything(gun, knife, everything), you gotta buy it before it starts
which you can see here
this only happens if i have the b menu activated by using , if i disable mp_buy_anywhere it goes back to normal
and also if i have AllowedWeaponSelectionTypes as 'Default' then it does not work at all
mp_buy_anywhere 1
mp_buytime 10
mp_maxmoney 65535
mp_startmoney 65535
mp_afterroundmoney 65535
Thanks for making an issue! Lets see if I can help with these.
-
I have plans to make all of the commands configurable, so you can disable them if they conflict.
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I do specifically say in the README that for the buy menu to work, you need to have your convars set correctly. If you disable
mp_buy_anwhere
for example, it will not work, and I cannot change that. I don't want to override server settings, its up to the server owner to configure how they want it to work. -
You should always have kevlar on pistol rounds and kevlar + helmet on other rounds unless your convars are disabling that for some reason, or you have no
AllowedWeaponSelectionTypes
set (meaning you get NOTHING). This is explained in the README -
AllowedWeaponSelectionTypes
configures how weapons are allocated. If you want people to be able to use the buy menu, it needs to be set to"PlayerChoice"
Im going to close this issue to keep things clean, but feel free to reopen it.
Please open a new issue and show your entire config and your retakes config