[BUG] ModelScale not precise - bad float approximation
LoneDev6 opened this issue · 0 comments
LoneDev6 commented
Hello!
Seems that ModelScale gets rounded to first 2 digits.
For example a value of 0.15 won't work, only 0.1 will.
ModelScale code:
Player2VRM/Player2VRM/Player2VRM.cs
Line 348 in 90aa950
Float conversion:
Player2VRM/Player2VRM/Settings.cs
Line 46 in 01133dc
Thanks!