/dart_vlc

Flutter & Dart 🎞 media playback, broadcast, recording & chromecast library for Windows & Linux. Written in C++ using libVLC & libVLC++. (Both audio & video)

Primary LanguageDartGNU Lesser General Public License v2.1LGPL-2.1

Flutter 🎞 media playback, broadcast, recording & chromecast library for Windows & Linux.

Written in C++ using libVLC & libVLC++.

Installation

Flutter

dependencies:
  ...
  dart_vlc: ^0.0.9

Dart CLI

dependencies:
  ...
  dart_vlc_ffi: ^0.0.1

More on Dart CLI implementation here.

Support

Consider supporting the project by starring the repository or buying me a coffee.

Donate in Crypto

  • ETH (Ethereum)
    • 0x92f92BC204cDFDAB655e6A69e5Aa4bA5476D7661
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    • 1M3DNwnX1GDauPoPr7VywojMRWygje8ctq

Thanks a lot for your support.

Looking for contributors for macOS port.

Documentation

Initialize the library

void main() {
  DartVLC.initialize();
  runApp(MyApp());
}

Create a new player instance.

Player player = Player(id: 69420);

Create a media for playback.

Media media0 = Media.file(
  File('C:/music.mp3')
);

Media media1 = Media.network(
  'https://www.example.com/music.aac'
);

Create a list of medias using playlist.

Playlist playlist = new Playlist(
  medias: [
    Media.file(File('C:/music.mp3')),
    Media.file(File('C:/audio.mp3')),
    Media.network('https://www.example.com/music.aac'),
  ],
);

Open a media or playlist into a player.

player.open(
  Media.file(File('C:/music0.mp3')),
  autoStart: true, // default
);
player.open(
  Playlist(
    medias: [
      Media.file(new File('C:/music0.mp3')),
      Media.file(new File('C:/music1.mp3')),
      Media.file(new File('C:/music2.mp3')),
    ],
  ),
  autoStart: false,
);

Control playback.

player.play();

player.seek(Duration(seconds: 30));

player.pause();

player.playOrPause();

player.stop();

Traverse through the playlist.

player.next();

player.back();

player.jump(10);

Manipulate an already playing playlist.

player.add(
  Media.file(File('C:/music0.mp3')),
);

player.remove(4);

player.insert(
  2,
  Media.file(File('C:/music0.mp3')),
);

player.move(0, 4);

Set playback volume & rate.

player.setVolume(0.5);

player.setRate(1.25);

Get & change playback device.

List<Device> devices = Devices.all;

player.setDevice(
  devices[0],
);

Show the video inside widget tree.

Instanciate Player as follows.

Player player = Player(
  id: 69420,
  videoWidth: 480,
  videoHeight: 320,
);

Show Video in the Widget tree.

class _MyAppState extends State<MyApp> {
  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: Video(
        playerId: 69420,
        height: 1920.0,
        width: 1080.0,
        scale: 1.0, // default
        showControls: false, // default
      ),
    );
  }
}

Thanks to @tomassasovsky for adding visual controls to Video widget.

Retrieve metadata of media.

Media media = Media.network(
  'https://www.example.com/media.mp3',
  parse: true,
  timeout: Duration(seconds: 10),
);

Map<String, String> metas = media.metas;

Listen to playback events.

(Same can be retrieved directly from Player instance without having to rely on stream).

player.currentStream.listen((CurrentState state) {
  state.index;
  state.media;
  state.medias;
  state.isPlaylist;
});
player.positionStream.listen((PositionState state) {
  state.position;
  state.duration;
});
player.playbackStream.listen((PlaybackState state) {
  state.isPlaying;
  state.isSeekable;
  state.isCompleted;
});
player.generalStream.listen((GeneralState state) {
  state.volume;
  state.rate;
});

Set an equalizer.

Create using preset.

Equalizer equalizer = Equalizer.createMode(EqualizerMode.party);
player.setEqualizer(equalizer);

Create custom equalizer.

Equalizer equalizer = Equalizer.createEmpty();
equalizer.setPreAmp(10.0);
equalizer.setBandAmp(31.25, -10.0);
equalizer.setBandAmp(100.0, -10.0);
player.setEqualizer(equalizer);

Get equalizer state.

equalizer.preAmp;
equalizer.bandAmps;

Broadcast a media.

Broadcasting to localhost.

Broadcast broadcast = Broadcast.create(
  id: 0,
  media: Media.file(File('C:/video.mp4')),
  configuration: BroadcastConfiguration(
    access: 'http',
    mux: 'mpeg1',
    dst: '127.0.0.1:8080',
    vcodec: 'mp1v',
    vb: 1024,
    acodec: 'mpga',
    ab: 128,
  ),
);
broadcast.start();

Dispose the Broadcast instance to release resources.

broadcast.dispose();

Record a media.

Thanks to @DomingoMG for adding Record and Chromecast classes.

Record record = Record.create(
  id: 205, 
  media: Media.network('https://www.example.com/streaming-media.MP3'), 
  pathFile: '/home/alexmercerind/recording.MP3',
);
record.start();

NOTE: For using this plugin on Linux, you must have VLC & libVLC installed. On debian based distros, run:

sudo apt-get install vlc
sudo apt-get install libvlc-dev

On Fedora, enable RPMFusion repositories first:

sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm

Then run:

sudo dnf install vlc
sudo dnf install vlc-devel

Example

You can see an example project here.

Windows

Workings

The repository contains a C++ wrapper based on libVLC++. This makes handling of events and controls a lot easier & has additional features in it. I preferred to do majority of handling in C++ itself, thus Dart code is minimal & very slight mapping to it.

This project might seem like a Flutter plugin, but it is based on FFI instead. Here are the FFI bindings to C++ wrapper, which are shared by all platforms & same can be used in Dart CLI apps aswell.

Progress

Done

  • Media playback from File.
  • Media playback from network.
  • Media playback from assets.
  • play/pause/playOrPause/stop.
  • Multiple Player instances.
  • Playlist.
  • next/back/jump for playlists.
  • setVolume.
  • setRate.
  • seek.
  • Events.
  • Automatic fetching of headers, libs & shared libraries.
  • Changing VLC version from CMake.
  • Event streams.
    • Player.currentState
      • index: Index of current media in Playlist.
      • medias: List of all opened Medias.
      • media: Currently playing Media.
      • isPlaylist: Whether a single Media is loaded or a Playlist.
    • Player.positionState
      • position: Position of currently playing media in Duration.
      • duration: Position of currently playing media in Duration.
    • Player.playbackState
      • isPlaying.
      • isSeekable.
      • isCompleted.
    • Player.generalState
      • volume: Volume of current Player instance.
      • rate: Rate of current Player instance.
  • add/insert/remove/move Media inside Playlist during playback.
  • Device enumeration & changing.
  • Retrieving Meta of a Media.
  • Embedding Video inside the Flutter window.
  • Supporting live streaming links.
  • Broadcast class for broadcasting Media.
  • Record class for recording Media.
  • Chromecast class.
  • Equalizer support.
  • Adding headers for Media.network (Not possible, added user agent).
  • Switching to FFI for more cross platform freedom.

Under progress or planned features (irrespective of order)...

  • Removing libVLC++ dependency. (Maybe).
  • Writing metadata tags.
  • Making things more efficient.
  • Supporting native volume control/lock screen notifications (Maybe).
  • Bringing project on other platforms like Android/iOS (Maybe).
  • D-Bus MPRIS controls for Media playback control (Maybe).

Acknowledgements

First of all, thanks to the VideoLAN team for creating libVLC & libVLC++. Really great guys really great at their work.

Massive thanks to @stuartmorgan from Flutter team to my review code & help me fix the loopholes.

Thanks to following members of libVLC community to give me bit of look & advice about how things work:

Contributions

The code in the project is nicely arranged (I guess), I have added comments wherever I felt necessary.

Contributions to the project are open, it will be appreciated if you discuss the bug-fix/feature-addition in the issues first.

License

Copyright (C) 2021, Hitesh Kumar Saini saini123hitesh@gmail.com.

This library & work under this repository is licensed under GNU Lesser General Public License v2.1.

Vision

There aren't any media (audio or video) playback libraries for Flutter or Dart on Windows/Linux yet. So, this project is all about that. As one might be already aware, VLC is one of the best media playback tools out there.

So, now you can use it to play audio or video files from Flutter or Dart apps.

Support for other platforms is also under progress.