zane133's Stars
Bombaba/BlenderPythonScripts
kiryha/Houdini
Houdini pipeline and learning database
wangyu-/udp2raw
A Tunnel which Turns UDP Traffic into Encrypted UDP/FakeTCP/ICMP Traffic by using Raw Socket,helps you Bypass UDP FireWalls(or Unstable UDP Environment)
233boy/v2ray
最好用的 V2Ray 一键安装脚本 & 管理脚本
UnityTech/UIWidgets
UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
EYHN/hexo-helper-live2d
Add the Sseexxyyy live2d to your hexo!
de4dot/de4dot
.NET deobfuscator and unpacker.
lucifersun/China-Telecom-ShangHai-IPTV-list
上海电信IPTV播放地址列表
unbug/codelf
A search tool helps dev to solve the naming things problem.
recastnavigation/recastnavigation
Industry-standard navigation-mesh toolset for games
googlehosts/hosts
镜像:https://scaffrey.coding.net/p/hosts/git / https://git.qvq.network/googlehosts/hosts
algorithm-visualizer/algorithm-visualizer
:fireworks:Interactive Online Platform that Visualizes Algorithms from Code
EmmyLua/IntelliJ-EmmyLua
Lua IDE/Debugger Plugin for IntelliJ IDEA
Tencent/TscanCode
A static code analyzer for C++, C#, Lua
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
ariacat3366/Unity-PBF-simulation-using-managedCUDA
kodai100/Unity_PositionBasedFluid
InteractiveComputerGraphics/SPlisHSPlasH
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
k-ye/PbfVs
Implementation of Macklin, Miles, and Matthias Müller. "Position based fluids.". Visual Studio 2015 + CUDA 8.0
BIGBALLON/Ghost
An AI search algorithm demo
rsky/qrcode
C library and its language bindings to make a QR Code.
DrizzleRisk/drizzleDumper
drizzleDumper是一款基于内存搜索的Android脱壳工具。
qdtroy/DuiLib_Ultimate
duilib 旗舰版-高分屏、多语言、样式表、资源管理器、异形窗口、窗口阴影、简单动画
slorelee/duilib
duilib/duilib
woanware/LogViewer
LogViewer for viewing and searching large text files...
fanhuarumeng1314/RunProject
sowish/LNScan
详细的内部网络信息扫描器
jhao104/proxy_pool
Python ProxyPool for web spider
ray-cast/ray-mmd
🎨 The project is designed to create a physically-based rendering at mikumikudance.