Script waits forever in the Arena of Heroes
Zebiano opened this issue · 1 comments
This bug is caused because the script is supposedly waiting for an Arena of Heroes battle to finish (Victory or Defeat screen), but since the script never entered a battle in the first place, it'll wait forever. This happens because sometimes the amount of players you are able to challenge is 4 and not 5 (problem with Lilith) changes because you move positions in the leaderboard, which means there might be fewer opponents to fight. The script tries to fight against a player that doesn't exist, resulting in no battle starting.
The workaround for now is manually starting a new Arena of Heroes fight. When the fight is over, the script should be able to continue on its own again.
As for a fix, most likely an RGB check if the battle screen popped up or not would be the way to go.
I'm doing a quick fix, will see tomorrow if it works. I need to update the colors... and check if it's still working whether you use Arena Tickets or not...
I added a control to look for the button for the 4th and 5th opponents:
4)
getColor 820 1220
if [ "$RGB" == "aff3c0" ]; then # Looking for the button
input tap 820 1220 # Opponent 4
else
input tap 820 1050 # Opponent 3
fi
;;
5)
getColor 820 1400
# Fix: Script waits forever in the Arena of Heroes #33
if [ "$RGB" == "aaf2bb" ]; then # Looking for the button
input tap 820 1400 # Opponent 5
else
getColor 820 1220
if [ "$RGB" == "aff3c0" ]; then # Looking for the button
input tap 820 1220 # Opponent 4
else
input tap 820 1050 # Opponent 3
fi
fi
;;
Will PR if it's working.