zeeronis's Stars
mob-sakai/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Eldoir/Array2DEditor
Use 2-dimensional arrays in Unity's Inspector.
miroiu/nodify
Highly performant and modular controls for node-based editors designed for data-binding and MVVM.
weihuajiang/WPF-Blockly
A WPF based visual programming editor and execution engine, which support all the code syntax (including module and object oriented programming), and even you can define your own syntax.
LuizZak/FastBitmap
A fast C# Bitmap wrapping layer
RMZeroFour/Pixel-Engine
A simple game engine for C# using OpenGL. Inspired by the olcPixelGameEngine.
applejag/Newtonsoft.Json-for-Unity
Newtonsoft.Json (Json.NET) 10.0.3, 11.0.2, 12.0.3, & 13.0.1 for Unity IL2CPP builds, available via Unity Package Manager
commandlineparser/commandline
The best C# command line parser that brings standardized *nix getopt style, for .NET. Includes F# support
j-bbr/PolygonColliderSimplification
A set of scripts to reduce the complexity of Polygon2D and Edge Colliders in Unity
NexusNull/ALBot
my instance: http://albot.nexusnull.com
punker76/gong-wpf-dragdrop
The GongSolutions.WPF.DragDrop library is a drag'n'drop framework for WPF
PixeyeHQ/actors.unity
🚀Actors is a framework empowering developers to make better games faster on Unity.
BratchedDev/Bratched.Tools.RatingControl
a complete xaml rating control
michaelnoonan/inputsimulator
Windows Input Simulator (C# SendInput Wrapper - Simulate Keyboard and Mouse)
gilf/angular2-indexeddb
angular2-indexeddb is a library that wraps indexeddb database in an Angular service.