zenyr/PocoHud3

t

Opened this issue · 3 comments

Oh dam I was working on hox1/2 well at least I still have my work on hoxton day 1.

Yeah.. It was kinda unavoidable with my lack of vocabulary.

Btw if anyone wants to use my crude location definer, follow this step:

  1. activate the interactive lua console via YML.
  2. Load the map you wish to add.
  3. Poco.roomOn = 1
  4. Poco.room:newRoom('alphanumericRoomNamesYouWantButKeepItShort') to start defining a new room
  5. Aim points you want to add and Press shift key to expand a room definition to include the point.
  6. Current room definition would be visible as green cube. Repeat step 5 until you cover the whole area you want.
  7. If you want to restart a room, newRoom as the exact same name.
  8. If you want to confirm your green cube and stick it, press CTRL + Shift key simultaneously.
  9. Repeat this process to cover all playable area, make sure to include any RNG based areas.
  10. Poco.room:save() to merge current room definitions with the JSON file.
  11. Share/pull request to me! lol

Duh i am a git noob