zhuisa's Stars
CMU-Perceptual-Computing-Lab/openpose
OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation
RayTracing/raytracing.github.io
Main Web Site (Online Books)
XINCGer/Unity3DTraining
【Unity杂货铺】unity大杂烩~
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
microsoft/MixedRealityCompanionKit
This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.
AirGuanZ/Atrc
My path tracer
microsoft/HoloLens2ForCV
Sample code and documentation for using the Microsoft HoloLens 2 for Computer Vision research.
3DStreamingToolkit/3DStreamingToolkit
A toolkit for building powerful stereoscopic 3D experiences that run on the cloud and stream to devices.
qian256/HoloLensARToolKit
Marker tracking using the front-facing camera of HoloLens (both 1 and 2) and Unity, with a wrapper of ARToolKit built for UWP (Windows Universal Platform)
tizian/specular-manifold-sampling
Code for "Specular Manifold Sampling for Rendering High-Frequency Caustics and Glints" (SIGGRAPH 2020) by Tizian Zeltner, Iliyan Georgiev, and Wenzel Jakob
petergu684/HoloLens2-ResearchMode-Unity
Unity Plugin for using research mode functionality in HoloLens 2. Modified based on HoloLens2ForCV.
microsoft/MixedReality-HolographicRemoting-Samples
Code samples for using Microsoft's Holographic Remoting library.
seckincengiz/xr
A curated list of resources to see the big picture of XR
limvi-licef/RemoteAssistanceAR
Provide a remote assistance using augmented reality.
dzungpng/AR-NailedIt-app
NailedIt is an augmented reality surgical navigation application for orthopedic surgery. A collaboration with University of Pennsylvania School of Veterinarian.
danielfranze/HighscoreAR
An Open-Source highscore optimized for AR headsets like the HoloLens. This project contains a GUI for the clients (Microsoft HoloLens), a server (JavaScript) and a WebUI (React). The server can handle multiple connections from different AR headsets.