MC 1.12 crash (logcat)
Closed this issue · 2 comments
I loaded a file dynamically into my script, but this also happens when I don't use a separate file as well as when I add it dynamically via. code while it is running.
This crash I am experiencing is about a second or two after the text shows via. ModPE.showTipMessage()
(side note: your client now limits text entry field sizes which it used to not do ... separate bug?)
I have been monitoring if hud_screen
is the active screen before I am having this message show up, so it cannot be stockpiled messages (which I think is what vanilla does for all /title
slots).
F/libc ( 7567): Fatal signal 11 (SIGSEGV), code 1, fault addr 0x52c in tid 7808 (Thread-244330)
I/DEBUG ( 328): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
I/DEBUG ( 328): Build fingerprint: 'samsung/trltespr/trltespr:5.1.1/*****/*************:user/release-keys'
I/DEBUG ( 328): Revision: '12'
I/DEBUG ( 328): ABI: 'arm'
I/DEBUG ( 328): pid: 7567, tid: 7808, name: Thread-244330 >>> net.zhuoweizhang.mcpelauncher.pro <<<
I/DEBUG ( 328): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x52c
I/DEBUG ( 328): r0 00001f02 r1 00000000 r2 0000003b r3 7887cdb0
I/DEBUG ( 328): r4 00001f02 r5 aec59800 r6 85f8a354 r7 7887b5d0
I/DEBUG ( 328): r8 7887b688 r9 856b73ec sl 7887b5d0 fp 85f8a354
I/DEBUG ( 328): ip b6d4ae04 sp 7887b4a0 lr b6cfac81 pc b6ce4b24 cpsr 600f0010
I/DEBUG ( 328):
I/DEBUG ( 328): backtrace:
I/DEBUG ( 328): #00 pc 00004b24 /system/lib/libGLESv1_CM.so (glGetString+32)
I/DEBUG ( 328): #01 pc 032e7111 /data/data/net.zhuoweizhang.mcpelauncher.pro/app_patched/libminecraftpe_text_section (deleted)
Build fingerprint manually censored (ask if necessary and I'll provide over Twitter DMs)
That seems like a Vanilla Minecraft bug? I'm not touching anything in the graphics pipeline.
I'll plop it on the JIRA