Version control for the configs we use, and particularly keep track of the modules and their setup.
Organization and layout based on this project: |
---|
https://github.com/jbowensii/FOUNDRYVTT-DnD5e-Base-Game-Configuration |
- D&D Beyond Character sheets are the place of record for characters
- At the beginning of a session we should sync into Foundry/Forge VTT
- At the end of a session (or before we play next) we ensure D&D Beyond player character sheets are updated.
- No secrets are stored in the config files (apiKey, passwords, user accounts, etc.)
$ tree -F -L 3 foundryvtt-dnd5e-config/
foundryvtt-dnd5e-config/
├── foundry-settings-export.json <== Server config export
├── modules/ <== Module configs exports
│ ├── compendium-folders/
│ │ ├── compendium-folders.json
│ │ └── README.md
│ └── midi-qol/
│ └── fvtt-midi-qol-settings.json
└── README.md <== This README
3 directories, 5 files
These modules modify Foundry but pretty much fix components that are not mature or address some shortcomings.
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Compendium Folders
- organizes Compendium contentChangelogs & Conflicts
Dice Tray
- Adds a dice tray under the chatDrag Ruler
- Vastly improves token movement - press space
for waypoints.Forien's Copy Environment
- Export/Import global server configsFoundry Community Macros
Follow Me!
- Similar to token attacher, Supports familiars, NPC's, and players "following". Press f
while hovering over the token you want to follow.Foundryvtt Mount Up!
- Similar to Follow Me!
, supports familiar's riding on their players and mounts game-play.lib - Color Settings
- module dependencylibWrapper
- module dependencyPings
- longpress mouse button to "ping" a place on a map, shift+click to snap the camera to the locationPopOut!
- Pop any window out of the game into it's own dedicated window, great for having notes openSearch Anywhere
Navigation Presets
- organizes maps, scenes, and chapters/groupsModule Compatibility Checker
- See settings > Manage Modules > Button
Minimal UI
- Does just that, collapses tray for abilities and macros, same for logged in users, drops the Foundryvtt icon which just takes up space.scaleGrid
- Grid Scaler tool to quickly match the scene grid to your map's grid. Works with both squares and hexes.Selective Show
- DO NOT NEED in v10 - function is added into coreSettings Extender
- module dependencysocketlib
- module dependencytagger
- creates tags on game objects/assets which enables more elegant automationsToken Mold
- fix and improve token creation from actors with templatesTokenizer
- Edit/Add frames around tokenstidy-ui-game-settings
- Improves the game settings UI and significantly improves the Module Settings - adds search and collapses all the module settings. This should be in CORE FoundryVTT.These modules are what makes Foundry use Dungeons and Dragons 5e rules and includes automations or improvements for players making things run much smoother.
Click to expand
Active Token Effects
Active-Auras
Better Rolls for 5e
Beyond20 companion module
Combat Enhancements
- modification for combat tracker to include HP tracking, clears targets on "next turn"Combat Ready!
- Helps combat flow better with notifications like "Next Up" and if you want timers for turns.Dfreds Convenient Effects
- scripted macros and effects for abilities, mechanics and spells which can be added to players and npcs.Dfreds Droppables
-Dice So Nice!
- Adds 3D configurable dice to the VTTDNDBeyond Character Sheet for 5E
- Reskin of the default character sheetDNDBeyond NPC Sheet
- Reskin of the default NPC sheetFXMaster
- Adds additional effects, like weather, environment and matching sounds, pull these in on demand.Group Initiative
- Group monster rollsHealth Estimate
- Lets people know approximate health of tokens that are not their ownInitiative Double Click
- enables fixing Initiative rolls/ordering during combatItem Macro
Automatic Automations
|Sequencer
|JB2A
(Tightly coupled)Dynamic Active Effects SRD
-Dynamic Effects using Active Effects
Let Me Roll that For You
(LMRTFY) - prompts for roll, like saving throwsMidiQOL
|Dynamic Active Effects
(DAE) |Times Up
(Tightly coupled) - high level of automation and effectsMidi SRD
Token Magic Effects
Mob Attack Tool
- Combine attacks from many creatures into oneMonks Active Tiles
- Enables tile automations like teleporting, traps, etc.Perfect Vision
- MIGHT be going away in v10 because this is in the coreSplatter
- blood Splatter on "bloodied" and deathToken Attacher
- Enables easier token/tile management and automations like vehicles and things that move
These modules are focused around the GM, creating new content or running a session.
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border control
- toggle borders on/off for tiles, very useful for scenes that use lots of assetsMoulinette Core
Moulinette Game Icons (module)
Moulinette Image Search (module)
Moulinette Scenes (module)
Moulinette Sound & SoundPad (module)
Moulinette Tiles (module)
multilevel Tokens
- Adds several helpful token automation features for multi-level maps. Simulated height/vision, teleport between levels. Specifically for maps that show multiple levels on one map.
These modules are for bridging and integrating with other tools, like D&D Beyond or The Forge VTT.
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D&D Beyond Importer
- Mature DDB import and sync tool. Patreon supported. Can sync players back to D&D Beyond.The Forge: More Awesomeness
- forge module dependency, need API key to configure forge storage use
These modules are being evaluated and may be used permanently or removed depending on how well they add to the experience. (In order of adding to the list/maturity)
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Argon - Combat HUD
(active) - adds a fancy RPG game interface to skills and items.Combat Carousel
(active) - adds alternative combat tracker available during combats.Combat Utility Belt
- (installed but disabled) - might not need it anymore with other automationsDnD5e UI
(installed but disabled) - Creates nice cards in chat, tab icons change which might require some getting used toFoundryVTT Automated Polymorpher
- For performing Polymorph, Wildshapes, and Disguise self just like the summoner.- Support for flying among other things coming up
- Better Roofs - draw roofs when it makes sense, and obscure inside buildings for better immersion.
- Levels - works in conjunction with better roofs
- Wall Height - Now walls have height - so in theory you can fly over them
- automated-evocations - Summoning done right, makes it so easy
This module list is needed for future improvements or evaluated to replace one of our existing tools. Or even something that we are curious about.
Click
- DDB Gamelog (DND Beyond)?
Forien's Quest Log
(installed but disabled) - could be useful? Ask the players- Monk's Tokenbar (LMRTFY alternative?)
- Plutonium 5e.tools - This could possibly replace
Moulinette
modules and more! Lots of promise!- Appears to support adventure imports, as well as monsters, spells, items
- For easier prep - adds art browser, asset finder/explorer
- Easier management - utils for cleaning, moving, organizing
tabletopaudio
(installed but disabled) - integration with the website https://tabletopaudio.com/ - can create audio streams players can tune in to- Status Icons?