Quad Buffered Stereo Examples

These are two QuadBufferedStereo Examples which I came across while digging about 3d Vision OpenGL Examples. This examples are really helpful if someone wants to know how the basic stereo rendering in OpenGL works

QuadBufferedStereo:

  • QuadBufferedStereo Source can be found here.
  • This Example is originally based on Ipers example
  • The above Example does not render correctly in one eye

QBSStereo:

###Requirements: Visual Studio 2017 Community Windows SDK 10.0.17134.0 OpenGL Dependancy Libraries:

  • gl.h
  • glu.h
  • glut.h
Note:Since the include is given like this GL\glut.h you will need to create GL folder in "C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um\gl" to make above examples run