Heavy Gear Blitz v3.0+ force construction application.
- Streamlined, mobile-ready interface
- Interactive datacard view: no need to print out datacards, just use your device
- Permalink to your army: share your force on social media
- Robust filtering
A long time ago I built a Heavy Gear Blitz army construction application in Java called BlitzCommander. I also did the layout for several books from the Locked & Loaded version of the game. Unfortunately, my working relationship with DP9 ended before BlitzCommander was ever fully finished. (I had to get a real job and afterwards I no longer had the time to devote to the project.)
Time went by and DP9 soldiered on. When they released the 3.0 version of the rules my interest was piqued and I started following Heavy Gear Blitz again.
Short version: I thought it was finally time that I learn TypeScript and React but I needed a project to build. I couldn't think of a better project than to resurrect BlitzCommander. It was a fun program to write the first time.
- Fix tooltip left alignment on mobile
- Loading states
- Filterable traits modal
- CG objectives modal
- Tidy up display of Datacard View
- Damage boxes in Army View
- Remove empty Notes from Army View
- Table and/or sorting
- Print stylesheets
- Alt tags
- Clean up typescript
Heavy Gear Blitz, images and all data © Dream Pod 9.
Special appreciation to Samuli Aura and Gear Grinder!
Created by Daniel Hinds-Bond, 007design