/dfktools

Interact with the contracts of DefiKingdoms

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Install with pip install dfktools

https://pypi.org/project/dfktools/

DefiKingdoms toolbox

This is a simple toolbox to interact with the contracts of DefiKingdoms

This software is not endorsed by, directly affiliated with, maintained, authorized, or sponsored by the DefiKingdoms team. All product and company names are the registered trademarks of their original owners. The use of any trade name or trademark is for identification and reference purposes only and does not imply any association with the trademark holder of their product brand.


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Code guidelines

  1. Indent with Tab
  2. 1 empty line within a function, 2 empty lines between function
  3. Use trait(s) to name any or all of the 8 value strength, agility, intelligence, wisdom, luck, vitality, endurance, dexterity
  4. Use ability(ies) to name any or all of the 4 value passive1, passive2, active1, active2
  5. Use stat(s) as a generic term for any or all the characteristics of a hero (traits, abilities, HP, MP, stamina, etc)
  6. A function should support all realms, except if contracts differs across realms
  7. All hardcoded addresses should be CheckSummed
  8. Use logging, not print
  9. No other third-party libraries (if really needed, please explain why in the PR)
  10. A short & meaningful comment is better than a long & unfathomable documentation

Hero contract

The hero contract is accessible with hero/hero.py

Quickstart

hero_example.py

Transfer

Transfer a hero from one address to another

Info

Hero's data can be retrieved with the get_hero method. A more human-friendly format can be generated by passing the result of get_hero to the human_readable_hero method.

Owner

The owner of a hero can be retrieved with the method get_owner

Profile contract

The profile contract is accessible with profile/profile_v2.py

Quickstart

profile_example.py

In-game profile

In-game profile can be retrieved with the get_profile method

Summoning contract

The summoning contract is accessible with summoning/summoning.py

Quickstart

summoning_example.py

Create crystal

Summoning crystal are created with summon_crystal method

Crystal id

Crystal id can be retrieved with get_user_crystal_ids method

Open summoning crystal

Summoning crystal can be open with open_crystal method

Rent auction

Put a hero up for hire with put_hero_for_rent and cancel with cancel_rent Use is_on_rent and get_rent_auction to monitor auction

Gene science contract

The gene science contract is accessible with genes/gene_science_v2.py

Quickstart

genes_example.py

Mix genes

Statistics and visual of summoned hero can be forecasted with the mix_genes method. Note that mix_genes is pseudo random and the resulting traits will be different for each block. However, a statistical analysis can be used to optimize the summoning of desirable traits

Auction contract

The hero sale auction contract is accessible with auctions/hero/sale_auctions.py The hero rent auction contract is accessible with auctions/hero/rent_auctions.py Generic sale auction (ex: land) contract are accessible with auctions/auction.py

Quickstart

auction_example.py land_example.py

Sale auction

bid_hero and get_auction interact directly with the contract.

get_recent_open_auctions and get_hero_open_auctions use Graphql.

Rent auction

get_recent_open_auctions and get_hero_open_auctions use Graphql.

Quest

All quest contracts are located in module quests

Quickstart

quest_example.py

Foraging & Fishing quest

Each quest requires at least 7 stamina to complete. Check the current stamina of any given hero with get_current_stamina. Start the quest with start_quest. The second parameter is the number of attempt. To optimize the cost of gas, it is recommended to use a hero at full stamina and do 3 attempts every call.

Uses V2 quest

Gardening & Mining quest

Gardening and mining quest can be started with just one stamina. Mining quest can be done with up to 6 heroes while only 1 hero at a time can be sent on a gardening quest to a specific garden (liquidity pool).

Uses V1 quest

Legacy wishing well quest

wishing_well_quest_example.py

DEX & tokens

In game tokens and AMM exchange are available in module dex

Quickstart

dex_example.py

Balance of token

Use dex.erc20.balance_of to retrieve the balance of an item for the specified address

Liquidity pool

Use wrapper class dex.uniswap_v2_pair.UniswapV2Pair and call expected_amount0 to get the estimated amount of token0 received in exchange of token1. Alternatively, call dex.uniswap_v2_router.quote

Swap token

Use call dex.uniswap_v2_router.swap_exact_tokens_for_eth to swap erc20 token for ONE. Use call dex.uniswap_v2_router.swap_exact_tokens_for_tokens to swap erc20 tokens for other erc20 tokens.

Staking pool

Use wrapper class dex.master_gardener.Garden to retrieve staking pool info

Meditation circle

Meditation circle contract is accessible with meditation/meditation.py

Quickstart

meditation_example.py

Hero level up

Use start_meditation and complete_meditation to level up a hero. Make sure to have enough rune for the hero's level with get_required_runes

Duel

All duel contracts are located in module duel

Quickstart

duel_example.py

Raffle master

All raffle contracts are located in module raffle

Quickstart

raffle_example.py

Pets

All pet related contracts are located in module pets

Use pet.py to manage pet NFT

Use hatchery.py to hatch pet egg

Use exchange.py to exchange 2 pets for an egg

Quickstart

pet_example.py

Bridge

All bridge contracts are located in module bridge

Be careful to not mix up RPCs when dealing with multichain transaction

Quickstart

bridge_example.py