A prototype to get feed back on how the jumping on enemy mechanics works. Proof of concept for pick ups and finish zone.
Grass Texture: Seamless Grass 64x64 by n4pgamer
Call to Adventure Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
Life of Riley Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/