/transmittable

Transmittable objects for types over http connections

Primary LanguageDartMIT LicenseMIT

#Transmittable Build Status

Transmittable provides a simple way of transferring named and typed properties across http connections whilst also giving the benefit of static type checking during development.

##Registered Types

Transmittable can handle, null, num, int, double, bool, String, DateTime, Duration, RegExp, Type, Symbol, List, Set and Map out of the box without any need for further effort on the users part.

Registering new types

If you would like to add additional types to be transmittable or to be subtype of Transmittable, there are two methods. The first method is to use a Registrar function using the same pattern as below. generateRegistrar returns a Registrar function which is then called to register all of the types:

// animal.dart registrar method
library animal;

void registerAnimalTranTypes = generateRegistrar(
  'Animal', 'a', [
    new TranRegistration.subtype(Cat, () => new Cat())
  ]);

class Cat extends Transmittable{
  String get name => get('name');
  void set name (String o){set('name', o);}
  int get age => get('age');
  void set age (int o){set('age', o);}
}

The Registrar method must be manually called on both the client side and the server side. This is usually best achieved by both server and client side libraries referencing a common library which contains this function.

The second method is to use inline annotations which is the preferred method as it removes the need to add any initialization code to libraries using transmittable types.

// animal.dart annotation method
@TranLib('animal', 'a')
library animal;

@TranSubtype('Cat', _CatConst)
class Cat extends Transmittable{
  String get name => get('name');
  void set name (String o){set('name', o);}
  int get age => get('age');
  void set age (int o){set('age', o);}
}
Cat _CatConst() => new Cat();

The example below uses the animal.dart annotation method library from above. If it used the animal.dart registrar method the first line in main would need to be registerAnimalTranTypes();, as this demonstrates using annotations removes the need to add in initialization code.

import 'animal.dart';

void main(){
  
  Cat c1 = new Cat()
  ..name = 'felix'
  ..age = 3;
  var tranStr = c1.toTranString(); // turn this cat into a transmittable string
  
  // send down http connection and then deserialise back into the cat object
  
  Cat c2 = new Transmittable.fromTranString(tranStr);
  print(c2 is Cat) // true
  print(c2.name); // felix
  print(c2.age); // 3
}