Pinned Repositories
1msRenderVegetation
基于Unity,在1ms内渲染大规模植被
anything_about_game
A wonderful list of Game Development resources.
AvatarClothes
Unity 人物换装系统解决方案
bigsai-algorithm
bigsai的数据结构与算法、LeetCode图解、剑指offer图解文章专栏,致力于最好懂的数据结构与算法专栏
Book-list-of-computational-geometry-and-computer-graphics
Book list of computational geometry and computer graphics 计算几何和计算机图形学必读书单与经典书籍(附下载链接)
FancyScrollView
[Unity] Scroll view component that can implement highly flexible animations.
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
GDC-Index
The Game Developers Conference (GDC) 中英文摘要索引
HollowKnight
第一次上传
LitMotion
Lightning-fast and Zero Allocation Tween Library for Unity.
118Gavin's Repositories
118Gavin/HollowKnight
第一次上传
118Gavin/1msRenderVegetation
基于Unity,在1ms内渲染大规模植被
118Gavin/anything_about_game
A wonderful list of Game Development resources.
118Gavin/AvatarClothes
Unity 人物换装系统解决方案
118Gavin/bigsai-algorithm
bigsai的数据结构与算法、LeetCode图解、剑指offer图解文章专栏,致力于最好懂的数据结构与算法专栏
118Gavin/Book-list-of-computational-geometry-and-computer-graphics
Book list of computational geometry and computer graphics 计算几何和计算机图形学必读书单与经典书籍(附下载链接)
118Gavin/FancyScrollView
[Unity] Scroll view component that can implement highly flexible animations.
118Gavin/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
118Gavin/GDC-Index
The Game Developers Conference (GDC) 中英文摘要索引
118Gavin/LitMotion
Lightning-fast and Zero Allocation Tween Library for Unity.
118Gavin/NativeRenderingPlugin
C++ Rendering Plugin example for Unity
118Gavin/PokemonGame
第一次上传
118Gavin/UnityCsReference
Unity C# reference source code.
118Gavin/LittleBee
网络同步库
118Gavin/Lockstep-Tutorial
帧同步 教程
118Gavin/LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
118Gavin/luban
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
118Gavin/Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
118Gavin/RedDotManager
Unity中实现的红点管理器
118Gavin/SSSSRV2RayClash
科学上网,ss, ssr, v2ray, trojan, clash, clashr,翻墙机场推荐
118Gavin/UISystem
通用UGUI系统
118Gavin/Ultimate-2D-Controller
A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc
118Gavin/unity-dialogue-system
A basic node based dialogue system made for Unity.
118Gavin/Unity-UI-Rounded-Corners
This components and shaders allows you to add rounded corners to UI elements!
118Gavin/UnityCameraSystem_CC
基于Cinemachine的第一/三人称过肩/自由/斜45度/俯视角摄像机系统(本摄像机系统基于Cinemachine的Virtual Camara实现,实现了锁定、旋转、缩放、移动、鼠标显示/隐藏、摄像机位置复位、限制摄像机角度、动态挂载跟随目标、切换视角、遮挡透视等功能,并自带摄像机碰撞,防止穿墙)
118Gavin/UnityTimeRewinder
Unity time rewind solution, that is easily customizable for any project.
118Gavin/ZXBlog
记录各种学习笔记(算法、Java、数据库、并发......)