Make a Fade-In(Out) scene transition on Unity3D.
- Download from here. -> Download ZIP
- Extract downloaded zip.
- Import assets from FadeManager.unitypackage to your unity3d project.
- Place the naichilab/FadeManager/Prefabs/FadeManager on your scene.
Ex. FadeManager.Instance.LoadLevel ("Scene1", 2.0f);
Please use instead of Application.LoadLevel.