This project was created for an assignment in the course 3d-graphics at Linnaeus University. The visualization is written using directly OpenGL APIs which are exposed by JOGL. The size of planets and their orbits is not to scale but the rotation and speed of planets is.
Controls for using are
+
double the speed-
half the speede
move camera position upq
move camera position downw
move camera position forwards
move camera position backwardd
move camera position righta
move camera position left↑
rotate camera upwards↓
rotate camera downwards→
rotate camera right←
rotate camera left1
to9
jump to celestial body (1
- Sun,2
- Mercury,9
- Neptun)