TypeScript execution environment and REPL for node. Works with
typescript@>=1.5
.
npm install -g ts-node
# Install a TypeScript compiler (requires `typescript` by default).
npm install -g typescript
- Execute TypeScript files with node
- Interactive REPL
- Execute (and print) TypeScript through the CLI
- Uses source maps
- Loads compiler options and
.d.ts
files fromtsconfig.json
# Execute a script as you would normally with `node`.
ts-node script.ts
# Starts the TypeScript REPL.
ts-node
# Execute code with TypeScript.
ts-node -e 'console.log("Hello, world!")'
# Execute, and print, code with TypeScript.
ts-node -p '"Hello, world!"'
# Pipe scripts to execute with TypeScript.
echo "console.log('Hello, world!')" | ts-node
mocha --compilers ts:ts-node/register,tsx:ts-node/register [...args]
ts-node node_modules/tape/bin/tape [...args]
# Just create a `gulpfile.ts` and run `gulp`.
gulp
TypeScript Node works by registering the TypeScript compiler for the .ts
, .tsx
and - when allowJs
is enabled - .js
extensions. When node.js has a file extension registered (the require.extensions
object), it will use the extension internally with module resolution. By default, when an extension is unknown to node.js, it will fallback to handling the file as .js
(JavaScript).
P.S. This means that if you don't register an extension, it'll be compiled as JavaScript. When ts-node
is used with allowJs
, JavaScript files are transpiled using the TypeScript compiler.
Typescript Node uses tsconfig.json
automatically, use -n
to skip loading tsconfig.json
.
NOTE: You can use ts-node
together with tsconfig-paths to load modules according to the paths
section in tsconfig.json
.
You can set options by passing them in before the script.
ts-node --compiler ntypescript --project src --ignoreWarnings 2304 hello-world.ts
- --project, -P Path to resolve
tsconfig.json
from (orfalse
to disable) (alsoprocess.env.TS_NODE_PROJECT
) - --compiler, -C Use a custom, require-able TypeScript compiler compatible with
typescript@>=1.5.0-alpha
(alsoprocess.env.TS_NODE_COMPILER
) - --ignore Specify an array of regular expression strings for
ts-node
to skip compiling as TypeScript (defaults to/node_modules/
,false
to disable) (alsoprocess.env.TS_NODE_IGNORE
) - --ignoreWarnings, -I Set an array of TypeScript diagnostic codes to ignore (also
process.env.TS_NODE_IGNORE_WARNINGS
) - --disableWarnings, -D Ignore all TypeScript errors (also
process.env.TS_NODE_DISABLE_WARNINGS
) - --compilerOptions, -O Set compiler options using JSON (E.g.
--compilerOptions '{"target":"es6"}'
) (alsoprocess.env.TS_NODE_COMPILER_OPTIONS
) - --fast, -F Use TypeScript's
transpileModule
mode (no type checking, but faster compilation) (alsoprocess.env.TS_NODE_FAST
) - --no-cache Skip hitting the compiled JavaScript cache (also
process.env.TS_NODE_CACHE
) - --cache-directory Configure the TypeScript cache directory (also
process.env.TS_NODE_CACHE_DIRECTORY
)
require('ts-node').register({ /* options */ })
// Or using the shortcut file.
require('ts-node/register')
This will register the TypeScript compiler for "on the fly" compilation support of .ts
and .tsx
files during the run
of the script. From here you can use require
to bring in modules from TypeScript files:
var someModule = require('path_to_a_typescript_file');
MIT