This is a TI-84 Plus CE clone of the popular game Age of Empires 2, written in Assembly.
To build AoCE, download and install the latest C toolchain. From the root project directory, run make gfx
to build the graphics, and then make
to build AoCE. If building doesn't succeed, be sure that you properly installed the C toolchain. If that still doesn't work, ask me on the EFnet IRC channel #aoce-dev (or #cemetech).
To run AoCE, copy AOCE.8xp
, and all the AOCEXXXX.8xv
appvars to either CEmu or drag them into TI-Connect CE. In both cases, be sure to put them all in archive! The appvars are quite large, so they don't all fit in RAM. From the homescreen, run Asm(prgmAOCE)
to install AoCE as an app. Now press [APPS] and select AoCE to run it.
If you found a bug in the latest AoCE from the master branch, be sure to create an issue here. Note that other branches might not be stable!
Use the numpad ([1]
to [9]
) to scroll the field. Press [CLEAR]
to exit the game.
- Homescreen
- Generate map
- Display tiles/resources
- Display trees
- Display buildings
- Display units
- Team (colors)
- Gameplay GUI (minimap etc.)
- Move units
- Create units
- Units actions (gathering resources, walking, building)
- Fighting
- AI
- Multiplayer?