2Retr0/GodotGrass
Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot
C#MIT
Stargazers
- A13ks4Nis
- afarberBochum, Germany
- AlalilaciasBarcelona, Spain.
- AngelOnFira@rivet-gg
- arceryzNetherlands
- bgailletonGĂ©osciences Rennes
- binarynonsense
- bitkomponistBitkomponist Webdesign & Development
- c-mahnHafencity University
- cvdeijkThe Netherlands
- dijster
- erlingpaulsenNorway
- HellGate94
- hilton-st
- Hugal31
- JabirWiz
- jamesbaxtersoftwarestadion
- JustCallMeRob
- LaurenceTuck
- leha-games
- LisieshyGE Vernova
- maryisdead
- nikolozkaGermany
- NoRobo-gitLegnica
- Plex15
- rasitozcanToptal
- RelativeParadoxErrant Flux
- rensvandewiel
- RKevo
- Ruminant
- snorkel456
- svenissimo
- theKlanc
- U-C-S@Unifize
- VertexMachine@Vertex-Rage-Studio
- xkisu@swiftbyte