A Code Editor made with Godot Engine. Can be used for C++ and Rust, and has helper functions to work with Godot's GDNative module.
Latest Version: 0.2.1
I have only tested this on Windows, but in theory it should work on other systems
- Install Python and then Install scons
- Clone this repo
git clone --recursive https://github.com/sdtv9507/GDStudio
- Open the cmd/shell at "addons/GDStudio/Scripts"
- Type "scons platform=windows" or "scons platform=x11" without the quotes.
Projects tab has the features I want to implement for the next version and the bugs I have found while testing.
Please, open an issue if you encounter any bugs.
- Add autocomplete for Keywords and identifiers for both Rust and C++
- Add a button to Reset Global Settings to Default
- Add an option to use custom resolutions
- Add an "About" popup panel
- Fix bugs for autocomplete, tree sitter parsing, and others