/skyline

An environment for runtime hooking/code patching within Super Smash Bros Ultimate

Primary LanguageC++MIT LicenseMIT

Skyline

An environment for linking, runtime hooking and code patching in Switch games. This fork is a temporary template as an interim until Skyline base and its plugin loading is more mature.

Contributors

This project is derived from OdysseyReversed and Starlight

Credits

  • devkitA64
  • libnx - switch build rules