/Candy-Store-Vending-Machine

## Kid in a Candy Store In this activity, you are creating the code a candy store will use in their state of the art candy vending machine! ### Instructions * Create a loop that prints all of the candies in the store to the terminal with their index stored in brackets beside them. * For example: `"[0] Snickers"` * Create a second loop that runs for a set number of times as determined by the variable `allowance`. * For example: If allowance is equal to five, the loop should run five times. * Each time this loop runs, take in a user's input - preferably a number - and then add the candy with a matching index to the variable `candy_cart`. * For example: If the user enters "0" as their input, "Snickers" should be added into the `candy_cart` list. * Create a final loop to print all of the candies selected to the terminal. ### Bonus * Create a version of the same code which allows a user to select as much candy as they want up until they say they do not want any more.

Primary LanguagePython

Candy-Store-Vending-Machine

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In this activity, I will create the code a candy store will use in their state of the art candy vending machine!

Instructions

  • Create a loop that prints all of the candies in the store to the terminal with their index stored in brackets beside them.
  • For example: "[0] Snickers"
  • Create a second loop that runs for a set number of times as determined by the variable allowance.
  • For example: If allowance is equal to five, the loop should run five times.
  • Each time this loop runs, take in a user's input - preferably a number - and then add the candy with a matching index to the variable candy_cart.
  • For example: If the user enters "0" as their input, "Snickers" should be added into the candy_cart list.
  • Create a final loop to print all of the candies selected to the terminal.
  • Create a version of the same code which allows a user to select as much candy as they want up until they say they do not want any more.

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