/TDT_CameraTools

A set of tools working for with cameras inside max.

Primary LanguageMAXScriptGNU General Public License v3.0GPL-3.0

TDT_CameraTools

A set of tools working with cameras inside max.

UI

Features

  • Focus Camera On The Nearest Object [View Center]
  • Get current camera's target, or get camera
  • Create a Camera Rig that is centered around the currently selected Object
  • Animate the current object to Viewport and then to target
  • Create New Camera From Viewport for Arnold, VRAY, Corona, Scanline, FStorm
  • Lense Presets [21mm, 24mm, 35mm, 50mm, 85mm, 105mm] for Camera and Viewport
  • Aspect Presets [16:9, 1.85:1, 2.35:1, 1:1, 0.675:1]
  • Animation: Adds a new animation Layer: Noise Controller/ Rotation Controller, Animation Layer 360°, Aim Camera Target At Selected
  • Set Render Resolution
  • Set Animation Range
  • Camera List: Single Click: Select Camera, Double Click: Change View To Cam, Right Click: Go To Former View

Version History

-- V 0.8 the key range is shown if the camera is animated, bug fixes (camera focus), octane support

-- V 0.9 new sorting function to make the focus more reliable, bug fixes

Installation

-- The script is now a macro script, just drag and drop the .mcr-file onto the viewport

A quick preview of some of the functions:

Preview