Pinned Repositories
ArcadeGame_VR_Rabb
Beyond Frames ArbetsProv
BitFramework
An Easy Game Framework
Bomberman-Entitas
A bomberman classic made with Entitas for Unity 3D.
CardEngine
This is a package to provide cross project functionality for deck builder based game shuch as architecture for cards, card effects, and scriptable objects for storing card data
Chess-Entitas-Example
CitySim
A Unity package allowing developers to implement a traffic system into their game in under 5 minutes.
com.saro.mgf
目标是自用独立游戏框架,开发ing
DefaultEcs
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
MyUnityFrameWork
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
SKCell---Unity-Framework-Utilities
SKCell is a wide collection of Unity components, utilities, systems, etc. ranging from UI to media management. It is designed to make coding in Unity more convenient and satisfying.
409544041's Repositories
409544041/Entitas-Redux
An entity-component framework for Unity with code generation and visual debugging
409544041/GraphBrain
A data-visualization-centred tool for the Unity Editor.
409544041/KNOT-Localization
Lightweight, scalable and extensible texts & assets localization system for Unity.
409544041/Markdown
Markdown 基本语法。
409544041/match3-mvc-ecs-example
A simple match-3 game made in Unity demonstrating hybrid architecture (Zenject-based MVC and DOTS ECS)
409544041/UBind
UBind is a value binding component for Unity, which is used to quickly realize the association binding between UI and logical data.
409544041/2D-Platformer
A 2D Action Platformer Experiment made with ECS/DOTS
409544041/Animation2Flipbook
This package allows converting a bone-based animation to frame-by-frame image sequence.
409544041/Bit34-Director
409544041/Bit34-Injector
409544041/ColaFrameWork
ColaFrameWork 一个Unity客户端框架
409544041/ecslite
LeoEcsLite - Lightweight C# Entity Component System framework
409544041/For-Good-Measure
have https://assetstore.unity.com/packages/tools/visual-scripting/conversa-dialogue-system-192549#content
409544041/FuzzySharp
C# .NET fuzzy string matching implementation of Seat Geek's well known python FuzzyWuzzy algorithm.
409544041/memory-game
A small memory game written in Unity with an MVC architecture using Zenject and UniRx.
409544041/OdinTree
409544041/OpenRpg
For core RPG related data models and logic
409544041/State-Machine
A State Machine is a tool used for managing states and condition for AI, Dialogue System and so on. This package enables you to create a state machine of any Unity Component typ
409544041/SurvivalShooterEntitas
example of use OpenUI and Ecs (Entitas)
409544041/TerraFirma
Mapping for Terraria
409544041/Tilia.UnityUI
Tilia package for VRTK 4 featuring support for Unity UI. Ported from VRTK 3.3.0 with additional fixes. Can be used with both old and new input module. Dependency on https://www.vrtk.io/tilia.html
409544041/UFrameIT
The current Unity-based implementation of the FrameIT approach
409544041/ui-framework
UI frameowkr base on article: https://www.gamedeveloper.com/programming/a-ui-system-architecture-and-workflow-for-unity
409544041/uiframework-2
The deVoid UI Framework for Unity
409544041/unity-pedestrian-rl
Reinforcement Learning model for Pedestrian in Unity
409544041/UnityWebSocket
:whale: The Best Unity WebSocket Plugin for All Platforms.
409544041/UnityYorozuDB
Unity用のDBっぽいやつ
409544041/universalai20
The official page of the Universal AI 2.0 asset!
409544041/VRTK
*Beta* - An example of how to use the Tilia packages to create great content with VRTK v4.
409544041/xNodeGraph
A blueprint made with xNode