Please post any errors into the issues tab. While posting an error, please add
- The script or mission file associated.
- Time and date of the issue.
- Script version number.
Enhanced Zeus Gamemaster
Any other information can be found in the readme files of each project.
Credits: Headphones Image: https://pngtree.com/freepng/cartoon-headphones_755808.html - Awesome image, thank you!
Various script help from the bohemia fourms!
TAW_VD - Wonderful script, will be replacing soon with a personal-made version.
IF YOU WISH TO INSTALL THIS FRAMEWORK - PLEASE FOLLOW THE STEPS BELOW!
Note:
DO NOT delete any information in /* Text */. This contains licensing and info about the script. Removing will result in further action being taken. Please read the licence to ensure you're within the parameters of this.
- *Please ignore any .ini files. These are backup .ini's for both the server & creation machine so that it stays synced with the latest edits.
- *Any reference to CURF or EZGM are linked to Enhanced Zeus Gamemaster OR Curious's Framework.
- *This is because it is two frameworks combined together.
- *Make sure to stay updated with the latest version by checking the page frequently.
PLEASE ENSURE THAT IT IS MADE CLEAR WHAT IS APART/NOT APART OF THE FRAMEWORK!
Installing this framework : (Ensure to credit, this doesn't require any specific map objects and can work, in theory, with any mod or mission file)
Step 1: Take the folder "Curious's Framework" and place it into the base directory of your mission file.
The Folder stucture will now look like:
missionNamespace\Curious's Framework
Step 2: Copy and paste the following files into the base directory of your mission file:
initPlayerLocal.sqf
initPlayerServer.sqf
initServer.sqf
init.sqf
onPlayerRespawn.sqf
stringtable.xml
description.ext
The directory will now look like:
missionNamespace\_aboveFiles_
Step 3: Download "http://www.armaholic.com/page.php?id=19751" and place in the base directory. Follow any relevent documentation to ensure the view distance script works correctly.
Step 4 (Optional): If the above files are present, then you can just combine them together.