/frontrooms

Entry for Watch + Jam 6(66)

Primary LanguageLuaOtherNOASSERTION

The Ship is Named "The Frontrooms"

Race around asteroid field

TODO

  • start/finish
    • [] resets all checkpoints
  • [] time laps
    • [] finish resets timer/checkpoints
    • [] save max time
    • [] split times
  • [] player speed visible
  • [] SFX
  • [] Out of Bounds
  • asteroid obstacles
    • [] obsticals have collision
  • [] enemy obstacles
  • [] health
  • [] powerups
    • [] healing
    • [] boost
  • [] main menu
    • [] arcade
    • [] endless
  • player thrust visible
  • Direction to next chkpt
    • chain entities together
    • mark next active
  • Visible player entity
  • player can move
    • movement components/systems
    • starfield for context
      • background paralax
      • camera tracks player
      • more star context layers
  • macro for module initializers
  • splash screen (very important!)
    • [] figgure out why splash screen doesn't work
  • satelite checkpoints
    • level generation
    • detect player
      • hit-boxes on player and checkpoints
      • mark chk and send event