Pinned Repositories
AIVoiceSamples
AkiBT
Powerful Behavior Tree Editor using GraphView for Unity
AnimeToolbox
aseprite
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
AutoLOD
Automatic LOD generation + scene optimization
barracuda-release
BDFramework.Core
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
BDFramework.Urp2dEx
Urp2d
BehaviorTree
[WIP][Unity] Visual editor for creating AI behavior
66's Repositories
66/BoidComputeShader
Boid implementation using Compute Shader
66/BoostNote-App
Boost Note is a document driven project management tool that maximizes remote DevOps team velocity.
66/CharacterControllerSamples
Sample projects for the Unity.CharacterController package
66/Dual-Kawase-Blur
Unity Package for Dual Kawase Blur URP
66/Dual-Kawase-Blur-Demo
URP implementation of the Dual Kawase Blur method described in SIGGRAPH 2015 by Marius Bjorge.
66/EndlessRunnerSampleGame
Repository for the Endless Runner Game Sample (Trash Dash)
66/fungus
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
66/game-programming-patterns-demo
A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"
66/MonoMod.Common
Common code used by MonoMod and other .NET modding libraries. Not to be confused with MonoMod.Utils (for mods).
66/MotionFramework
MotionFramework is unity3d game framework.
66/NavMeshComponents
High Level API Components for Runtime NavMesh Building
66/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
66/notable
The Markdown-based note-taking app that doesn't suck.
66/novelai-webui-aki-v3
66/Pixiv-Nginx
P站(Pixiv)的正确打开方式
66/StreamingImageSequence
A package for playing sequential image sequences in Unity Timeline
66/SuperScience
Gems of Unity Labs for our user-base.
66/TeddyFrameWork
66/Unified-Renderer-Unity
Set material properties right from component for Unity.
66/UniRx
Reactive Extensions for Unity
66/Unity-URP-Blurred-Buffer-Outlines
66/Unity-URP-DualKawaseBlur
Kawase dual filter blur for Unity URP
66/UnityGameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
66/UnityURP-BlurredUI
Can not get blurred/translucent UI elements working? This shader will give you basic foundation to build upon as your heart and project desire
66/UniversalRenderingExamples
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
66/URP-Transparent-Distortion-Example
Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects
66/URP_BlitRenderFeature
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.
66/URP_FFTBlur_ConvolutionBloom
Blur and convolution bloom implementation using 2DFFT
66/VFXToolbox
Additional tools for Visual Effect Artists
66/Zenject
Dependency Injection Framework for Unity3D