Pinned Repositories
Render-Crowd-Of-Animated-Characters
利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.
ssds
An implementation of Skinning Decomposition with Similarity Transformations (I3D2018)
702420890's Repositories
702420890/ssds
An implementation of Skinning Decomposition with Similarity Transformations (I3D2018)
702420890/Render-Crowd-Of-Animated-Characters
利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.