SPMCQueue is a single producer(writer) multiple consumer(reader) queue C++ template class, which can be easily used for inter-thread or inter-process communication.
A key feature of this queue is that the writer won't wait if one of the readers is far behind, in which case we noramlly call a queue being "full". Actually there is no concept of being "full" in SPMC_Queue, the writer just keep writing without blocking or failure, it's not even aware of the existence of the readers. It's the reader's responsibility to not fall behind too much, if a reader is slower by more than queue size it'll start dropping messages. This is very simalar to udp multicasting in the network, where the sender doesn't care the receivers who subscribed the group and just send packages in its own speed, if a receiver is slow the NIC will drop packages when its incoming buffer is full. Likeyly, SPMC_Queue is "multicasting" within a host among threads or processes, in a pretty efficent way.
A SPMCQueue class is defined as SPMCQueue<T, CNT>
where T
is user msg type and CNT
is the queue size; In the following example the queue is defined as
SPMCQueue<int, 1024> q;
The writer use a lambda callback function to write directly into the queue memory, making the write operation "zero-copy", and the write is always successful:
q.write([](int& msg){
msg = 123;
});
For readers, initially one reader needs to get a Reader
object from the queue:
auto reader = q.getReader();
The read operation is non-blocking, which means user needs to repetitively call the read()
function to poll new messages from the writer. read()
returns T*
if it succeeds or nullptr
if no new message:
int* msg = reader.read();
if (msg) {
std::cout << "msg: "<< *msg << std::endl;
}
Note that by default the read operation is not zero-copy: it copys the msg to an internal local buffer to prevent data from being overwritten by the writer. If you're confident that you're handling msg very fast and the overwriting problem would never happen, then you can set the 3rd template parameter ZERO_COPY_READ
to true in order to improve performance.
There are example codes in example dir for both ITC and IPC usage.
Don't bother, there is no more efficient implementation in the world.
Use example/multhread.cc for benchmark, on a host with "Intel(R) Xeon(R) Gold 6144 CPU @ 3.50GHz" and cpu isolated and pinned, in one reader scenario, average latency is 335 tsc(95.7 ns), and one additional reader makes the latency 40 tsc(11.4 ns) higher.
Actually SPMCQueue can be easily altered to supoort multiple producer by replacing ++write_idx
with atomic fetch add. But multiple producer queue is a bad design because producers' contention deteriorates performance(in this case producers contend on write_idx). It's better to use multiple SPMCQueue, each for one producer thread, and have consumers poll on all these queues.
If you're looking for a SPMC queue which can handle messages with dynamic size(like a real multicasting udp package), check PubSubQueue.