Pinned Repositories
ac-practice-and-qualifying-enhancements
Helps Assetto Corsa's F1 simulation be more in line with real life.
Assetto-Corsa-Formula_championship-RELEASE
hertz_context_printer
This is a debug script I wrote for myself for debugging purposes. Use this script snippet for when you are creating custom armies or influencing settlements and you need to know some crucial information that might be hidden in the code, such as the character CQI of the garrison army. The following script will do 3 things: - List all available info of the character selected - List all available info of the settlement selected - When the value `print_mil_force_unit_info` is set to "__true__" it will list all the unit and army information information of character, settlement garrison, and/or garrisoned force when selected.
test
test123
lol
8HertzWANIP's Repositories
8HertzWANIP/ac-practice-and-qualifying-enhancements
Helps Assetto Corsa's F1 simulation be more in line with real life.
8HertzWANIP/Assetto-Corsa-Formula_championship-RELEASE
8HertzWANIP/hertz_context_printer
This is a debug script I wrote for myself for debugging purposes. Use this script snippet for when you are creating custom armies or influencing settlements and you need to know some crucial information that might be hidden in the code, such as the character CQI of the garrison army. The following script will do 3 things: - List all available info of the character selected - List all available info of the settlement selected - When the value `print_mil_force_unit_info` is set to "__true__" it will list all the unit and army information information of character, settlement garrison, and/or garrisoned force when selected.
8HertzWANIP/test
8HertzWANIP/test123
lol