/BlenderUnityQuickRig

This project is for learning how to import and use a rigged object created in Blender which is then imported into Unity. Shows how to make the rigged object interact with the player in some way.

Primary LanguageC#

BlenderUnityQuickRig

This project is for learning how to import and use a rigged object created in Blender which is then imported into Unity. Shows how to make the rigged object interact with the player in some way.