Pinned Repositories
Unity-PathFinding-Implementations
Using C# I have Impleemented 4 Algorithms. (DFS, BFS, A Star, Dijikstra)
AAGupta21
Config files for my GitHub profile.
Amilcartek_Test
An AngryBird-esque, projectile shooter.
Bottles_KnockDown
An endless game where the goal is to knock out as many bottles as you can.
Data_Representation
Using a CSV file, obtained data of a fictional country. Used it to display a table, containing such data. Can be sorted in multiple ways.
FPS_Shooter
GGJ23
GUPTA AND CHAR
HoneyChillNew2
Honey Chilli best with more Beer...
MathNLogic
Math Puzzle Mobile Game. Download it from Playstore on any Android Mobile : https://play.google.com/store/apps/details?id=com.MonksStudio.MathNLogik&hl=en
Noctiluca
A game made in Global Game Jam 2020 (48 Hrs) with the theme "Repair" in mind.
AAGupta21's Repositories
AAGupta21/SpringShooter
AAGupta21/HoneyChillNew2
Honey Chilli best with more Beer...
AAGupta21/GGJ23
GUPTA AND CHAR
AAGupta21/AAGupta21
Config files for my GitHub profile.
AAGupta21/UMX_Studio_Test
A twist on sneks and ladders
AAGupta21/Amilcartek_Test
An AngryBird-esque, projectile shooter.
AAGupta21/Terrain_Generator
A Terrain Generator based on perlin noise
AAGupta21/Noctiluca
A game made in Global Game Jam 2020 (48 Hrs) with the theme "Repair" in mind.
AAGupta21/Bottles_KnockDown
An endless game where the goal is to knock out as many bottles as you can.
AAGupta21/Data_Representation
Using a CSV file, obtained data of a fictional country. Used it to display a table, containing such data. Can be sorted in multiple ways.
AAGupta21/VR_Fire_Simulation
Simulating Fire and its interaction with various objects
AAGupta21/VR_NVIDIA_RagDoll
NVIDIA RAGDOLL in UNITY for HTC Vive
AAGupta21/Procedurally_Generated_Dungeon
A game where a random dungeon is created everytime holding different random combination of enemies in each room.
AAGupta21/MathNLogic
Math Puzzle Mobile Game. Download it from Playstore on any Android Mobile : https://play.google.com/store/apps/details?id=com.MonksStudio.MathNLogik&hl=en
AAGupta21/FPS_Shooter
AAGupta21/Unity-PathFinding-Implementations
Using C# I have Impleemented 4 Algorithms. (DFS, BFS, A Star, Dijikstra)