A 2D C++ OpenGL game featuring normal mapping, deferred rendering and lots of lights.
The game was developed by Marko Stanik as his graduation project.
###New Feature###
- Improve Level Edit ( New! )
- All objects and tiles are Editable in Game
- Improve Code
- Translate to English
- Refactor most codes
- Improve Render
- Render terrain shadow
- Camera zoom in and zoom out
- Improve Collision System
- Large scale body Support ( New! )
- New GUI System
- Support ImageButton , TextButton
- Support Frame , Panel
- Support ListCtrl , ChioceCtrl , TextCtrl
###TODO###
- Game Serialize
- Save Game and Network
- Remove SFML Dependence
- Done : Hidden SFML
- Impl render text