A tracker based on the SNESFM sound driver
Written in C++ with the SFML framework, it is (theoretically lmao) available on Windows, MacOS and Linux.
- None
- Instruments, supporting both samples and SNES hardware noise
- Ability to make samples using modular synthesis
- Compatibility with the native version of the tracker, including the ability to open/save .srm files
- Songs, patterns, all that jazz
- SPC export, including extended ID666 tagging
- ROM export with several visualization options
- Binary song data export to use with the sound driver in your game
- The wonderful SFML framework
- The cmake-incbin wrapper of the incbin utility to include the font
- The clip library
- libriff-X
- tinyfiledialogs
Q: Can I use it?
A: No lmao it's nowhere near done
Q: Is this for the Sega Genesis?
A: It will make your SNES one :)