by Dmitrii Zverev 20 June 2018
- User should be able to spawn an infinite number of squares or circles filled with random colours or images
- Application consists of one single screen
- Create squares or circles which randomly fill with random colours or images when the user taps on the main background
- Created shapes are placed at the user’s tapped location
- Create a shape at a random size within appropriate ranges
- Fill circle with an colour that is generated by calling the api from http://www.colourlovers.com/api/colors/random?format=json. use either RGB or Hex value
- Fill square with an image that is generated by calling the api from http://www.colourlovers.com/api/patterns/random?format=json. use imageUrl value
- If no connection is available from the above url, use code to generate random colours
- double tapping the shape replaces the colour based on the above mentioned rules
- You can not use any third party libraries
- When a user taps the screen, add an animation for the shapes that appear
- Remove all shapes when shakes device
- Be able to move a shape around
- A user can use a pinch action to enlarge or shrink the size of the shape
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Working app for both iOS and AndroidAGAINST MY RELIGIOUS
In this challenge, I also demonstrated that I know how to use:
- structs
- enums
- optionals
- Codable
- class extensions and sub-classes
- Threads
- URL Sessions
- Error throwing Enums
- closures
- escaping
- Haptic feedback
- animation
- Creating UIViews programmatically
- Avoiding Massive View Controllers
- writing code without single warning
- .. and much more