AEMShana's Stars
THUDM/ChatGLM3
ChatGLM3 series: Open Bilingual Chat LLMs | 开源双语对话语言模型
Unity-Technologies/Per-Object_Outline_RenderGraph_RendererFeature_Example
Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.
adrien-ben/vulkan-tutorial-rs
Vulkan tutorial written in Rust using Ash
Creative-Coding-The-Hard-Way/AshStarter
Starter Application for writing Vulkan apps with GLFW and Ash.
sjai013/unity-gameplay-ability-system
A unified framework for implementing ability systems in Unity
NiklasEi/bevy_game_template
Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android
fogarecious/bevy_tutorial
A simple tutorial for the Bevy engine
gfx-rs/wgpu
A cross-platform, safe, pure-Rust graphics API.
KyleMayes/vulkanalia
Vulkan bindings for Rust.
KnewHow/ActionRPGDismantle
UE4 学习库中 ActionRPG 拆解
BillEliot/GASDocumentation_Chinese
KUN1007/tenshi-patch-fix
天使纷扰 | 天使** | 天使☆嚣嚣 RE-BOOT! 去私货汉化补丁
AdamYuan/SparseVoxelOctree
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
Phyronnaz/HashDAG
Interactively Modifying Compressed Sparse Voxel Representations
GlitchEnzo/NuGetForUnity
A NuGet Package Manager for Unity
QianMo/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
azhirnov/FrameGraph
vulkan abstraction layer that represent frame as a task graph
jice-nospam/wgen
Simple heightmap generator
EllanJiang/GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
syoyo/tinygltf
Header only C++11 tiny glTF 2.0 library
vinjn/awesome-vulkan
Awesome Vulkan ecosystem
charles-lunarg/vk-bootstrap
Vulkan Bootstrapping Iibrary
expenses/lighthugger
Vulkan meshlet + visibility buffer renderer
rttrorg/rttr
C++ Reflection Library
m-schuetz/compute_rasterizer
Rendering Point Clouds with Compute Shaders
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
man-in-black382/PathFinder
DirectX 12 Renderer
ShiArthur03/ShiArthur03
jinleili/learn-wgpu-zh
Learn wgpu 中文版
rofrol/awesome-wgpu
A curated list of wgpu code and resources.