AHappyFun's Stars
PAMinerva/LearnDirectX-samples
Learning DirectX 12 from code samples - Tutorial series
Molers/DirectX12Study
DX12学习
QianMo/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Morakito/Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
tranek/GASDocumentation
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
esengine/BehaviourTree-ai
基于ecs-framework开发的AI(BehaviourTree、UtilityAI、FSM)系统。适用于egret/laya/cocos
Unity-Technologies/Megacity-2019
Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.
GavinKG/ImposterGenerator
An imposter generator for UE4. Based on https://github.com/ictusbrucks/ImpostorBaker. Completely refactored and rewritten in C++ with readjusted materials and a one-click whole level baking pipeline.
Unity-Technologies/WaterScenes
A collection of scenes showcasing usage of the new HDRP water system
Raphael2048/URP_TechDemo
keijiro/UnityDxrTest
A testbed project for Unity real-time ray tracing features
keijiro/AIShader
ChatGPT-powered shader generator for Unity
keijiro/AICommand
ChatGPT integration with Unity Editor
chenjd/Unity-Signed-Distance-Field-Shadow
Signed Distance Field Shadow in Unity
Unity-Technologies/Classic-Sponza
Unity remaster of the classic Sponza scene.
keijiro/SimplePostEffects
Simple post effects for Unity URP using Shader Graph
candycat1992/OIT_Lab
:pencil2: Order-independent Transparent in Unity
Raphael2048/URPTAA
Unity-Technologies/SpaceshipDemo
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
keijiro/ContactShadows
Experimental implementation of contact shadows for Unity.
keijiro/Kino
A collection of custom post processing effects for Unity
keijiro/WaterSurfaceTest
Test project for the water surface feature (Unity 2022.2)
keijiro/URPTestbed
A testbed project for testing the URP features
keijiro/ComputeMarchingCubes
[Unity] GPU-optimized marching cubes isosurface reconstruction
JasonMa0012/JTRP
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
karl-/pb_CSG
A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).
KaimaChen/MeshBoolean
Make Boolean Operator on Mesh. In Unity.
akina24a/My-URP
listen1/listen1_desktop
one for all free music in china (Windows, Mac, Linux desktop)
BoomingTech/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104