Wait a minute, wait a minute, Doc, are you telling me that you built a time machine... out of a DeLorean?
- Script Hook V
- Community Script Hook V .NET 3.0.4
- .NET Framework 4.8
- (Optional) limitless gameconfig
- (Optional) PackfileLimitAdjuster
- (Optional) HeapAdjuster
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- Main menu: CTRL + F8
- Interaction Menu: Character wheel + Handbrake (default: left ALT + space / DPad down + RB)
- Time Circuits: NumPad +
- Input Mode: NumPad /
- Confirm Date: NumPad Enter
- Toggle Cinematic / Instant mode: NumPad *
- Hover boost: Handbrake (default: space / RB)
- Altitude control: G
- VTOL: Aim + throttle/brake (default: RMB + W-S / LB + LT-RT)
- Refuel, Hook, Hoodbox: Context (default: E / DPad right)
- Forced Handbrake (RC): Handbrake + Duck (default: space + a / RB + A)
- Toggle Hover mode: Hold X-H / A
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- Brand new best looking DeLorean models made specially for this mod
- Exterior / Interior / Engine / Suspension / Chassis / 5 Lods
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- Base BTTF Kit
- Mr. Fusion / Plutonium Reactor
- 55' / RR Wheels
- GoodYear NCT60 / GoodYear Eagle GT Tires
- Hoodbox
- All the BTTF models are based on A-Hero car and professionally modeled and textured
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- Cutscene/instant time travel mode
- TCD glitch system if time machine is damaged
- Time machine can be forced to time travel if it is being hit by a lightning (while flying or driving with hook into a thunderstorm)
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- Time Circuits display
- Flux Capacitor
- Speedometer (both analog and digital)
- TFC handle and lights
- Plutonium gauges
- Compass
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- Hover transition
- Refuel
- Suspension
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- Stereo 3D sounds with pausing / muting system
- Most of sounds ripped and edited from blu-ray version of movies
- Real BTTF DeLorean engine sounds aka LandSpeeder sounds handled by script
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- Custom made effects for time travel
- Turbulence while flying into bad weather
- Blinking headlights while trying to restart a dead DeLorean time machine with nuclear reactor
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- Yes, now any vehicle (can be a car, bike, boat, motorcycle, plane, etc... ) can be converted to a fully working Time Machine
- Wormhole type can be changed
- Hover mode can be activated if model has certain requirements and custom handling data has been added to it (will be explained better)
- Also can be equipped with '55 and railroad wheels type (result may vary, certain vehicle models don't accept tuning wheels)
- There is no need for refueling after a time travel, there is only a 30secs cooldown
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- Any time machine can be remote controlled
- There is a max distance signal range
- First person camera can be activated
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- Every time machine status (location, properties, vehicle info, etc... ) is saved and restored at game restart/script reload
- Works for both DeLorean and other-type time machines
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- You can customize any DeLorean time machine with the BTTF parts (e.g. BTTF3 with Plutonium Chamber, Hook and Hover System, etc... )
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- Any time machine that is equipped with railroad wheels can be driven on rail tracks
- It is possible to time travel on rail tracks... just be aware for a possible incoming train at reentry...
In order to open solution, you need Visual Studio 2017+ and create ProjectReference.txt file in solution root folder with this contents:
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<GTAPath>PUT GTA5 PATH HERE</GTAPath>
</PropertyGroup>
</Project>
- Artist: ranstar74
- DMC12 model updates: RetroGamer
- Programmer: AHK1221 / MrFusion92
- Tester: Nickumto255 / hugoraider / SBTx14 / MatchstickMan / Evonia / Victor / Adrien / RetroGamer / Dwurban / auron / Lordf84
- Audio: BTTFV / BTTF Hill Valley Team
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- English -> BTTFV Team
- French -> hugoraider
- German -> d3vk1ng / sole
- Italian -> MrFusion92
- Spanish -> SBTx14
- Polish -> Mroczny Gracz
- Portuguese -> Victor
- Russian -> ranstar74
- Japan -> Leaf
- Special thanks to: SonicJoshua24 / 5dmc1 / dmc4708 / Carlos85G / Manghen