Project_E is natural environment simulator based on SFML graphic engine.
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
Project_E use SFML graphic library which is included in repo files.
Build using C++ compiler with C++17 support or download .exe file that works out-of-the-box!
+---------+------------------------+
| Key | Action |
+=========+========================+
| Space
| Change beetween views: |
| | - Biomes |
| | - temperature |
| | - humidity |
| | - pressure |
+---------+------------------------+
| P
| Pause |
+---------+------------------------+
- SFML - The graphic engine we used
We use Doxygen for creating documentation. You can access it here.
- Mikołaj Kaczmarek - AN0DA
- Konstanty Kordas - konstanty-kordas
- Jan Kaczmarek - Nemryk
- Bruno Murek - asprtam
- Mateusz Chlebosz - Chl3bak05
This project is licensed under the MIT License - see the LICENSE file for details