/Project_E

Natural environment simulator. Documentation:

Primary LanguageC++MIT LicenseMIT

Project_E

Project_E is natural environment simulator based on SFML graphic engine.

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.

Prerequisites

Project_E use SFML graphic library which is included in repo files.

Installing

Build using C++ compiler with C++17 support or download .exe file that works out-of-the-box!

Control

+---------+------------------------+ | Key | Action | +=========+========================+ | Space | Change beetween views: | | | - Biomes | | | - temperature | | | - humidity | | | - pressure | +---------+------------------------+ | P | Pause | +---------+------------------------+

Built With

  • SFML - The graphic engine we used

Documentation

We use Doxygen for creating documentation. You can access it here.

Authors

License

This project is licensed under the MIT License - see the LICENSE file for details