/reshade-shaders-retooled

A collection of post-processing shaders written for ReShade, modified with advanced depth management.

Primary LanguageHLSL

reshade-shaders-retooled

This repository aims to collect post-processing shaders written in the ReShade FX shader language and rework those shaders to include the depth linearization technique from BlueSkyDefender/Depth3D, as such much credit is due to the work done by Jose Negrete (AKA BlueSkyDefender).

Why?

These shaders, as a result of the depth modifications included, feature much higher compatibility with the depth maps provided in the Project64 emulator when using the gonetz/GLideN64 or ata4/angrylion-rdp-plus graphics plugins.

Installation

  1. Download this repository
  2. Extract the downloaded archive file somewhere
  3. Start your game, open the ReShade in-game menu and switch to the "Settings" tab
  4. Add the path to the extracted Shaders folder to "Effect Search Paths"
  5. Add the path to the extracted Textures folder to "Texture Search Paths"
  6. Switch back to the "Home" tab and click on "Reload" to load the shaders