/PhysicsBasedCharacterController

A cool physics based character controller based on @toyful_games 's game Very Very Valet. You're welcome to make additions.

Primary LanguageC#MIT LicenseMIT

PhysicsBasedCharacterController

A cool physics based character controller based on @toyful_games 's game Very Very Valet. You're welcome to make additions.

Here's the important stuff you need to know. You're 100% Welcome to use this in your own projects.

If you want to add new stuff: -Please focus on adding GAMEPLAY features. Nothing visual please. This is supposed to stay completely neutral so that people can use it for their projects. -Focus on the ONE player character please. You are welcome to add vehicules or other modes of movement, but if so, please add them in a non-destructive way that is still connected to the base player character.

If you use this in your own project, you're DEFINITELY not forced to credit me. This is a free license thing. But you're 100% WELCOME to credit me.