/SoccerScripting

Unity game

Primary LanguageC#MIT LicenseMIT

PlayFetch

This repository contains my solution to Challenge 4 in the Unity Junior Programmer Pathway.

Challenge:

  • When you hit an enemy, it should send it away from the player.
  • A new wave should spawn when all enemy balls have been removed.
  • The powerup should only last for a certain duration, then disappear.
  • One more enemy should be spawned for every new wave.
  • The enemy balls should go towards the “Player Goal” object.
  • The player should get a speed boost whenever the player presses spacebar - and a particle effect should appear when they use it.
  • The enemies’ speed should increase in speed by a small amount with every new wave.