AdamKormos/SaveMadeEasy
An easy to use, versatile Save/Load System for Godot 4 inspired by the simplicity of Unity's PlayerPrefs. Supports nested variables, Resources, Arrays and encryption.
GDScriptMIT
Issues
- 4
get_var() returns null
#9 opened by Melon-The-Dev - 2
Quick question about encryption
#11 opened by Visnicio - 5
Can't load any data
#8 opened by Miner34dev - 4
Transform3D is loaded as String
#7 opened by Kurpotato - 4
Add a new Save docker
#5 opened by JUSTCAMH - 7
Dictionary with keys that are not strings (ints, floats, vectors, etc) are loaded incorrectly
#6 opened by JUSTCAMH - 14
Can't save Arrays of Resources
#1 opened by AdamKormos - 1
missing from the asset libs
#4 opened by samjaninf - 0
Arrays not saving correctly
#3 opened by SuperMatCat24