A simple library utilizing Unity's Scriptable Objects for shared / constant variables. Makes it easy to tweak game settings in the editor.
Inspired and derrived from this talk by Ryan Hipple of Schell Games.
A simple library utilizing Unity's Scriptable Objects for shared / constant variables. Makes it easy to tweak game settings in the editor.
Inspired and derrived from this talk by Ryan Hipple of Schell Games.