My voxel cone tracing test in the sponza scene. Tested on debian 9 with Nvidia Quadro M1200. Uses about 1130MB video memory (for 512x256x256 voxels)
OpenGL(>=4.5), glfw(3.2.1), stb_image.h, gl3w, tinyobjloader
git clone https://github.com/AdamYuan/VcTest.git
cmake . -DCMAKE_BUILD_TYPE=Release
make
- W, A, S, D, L-Shift, Space: Move around
- Esc: Toggle window focus
- C: Toggle albedo
- V: Toggle voxel cone tracing
- E: Toggle showing edge
- X: Debug voxel
- Arrow key: Change light direction