/VR-GazeControl

Tool to be used for VR and AR headsets (Oculus, Vive, Hololens). Utilizes Head-tracking and raycasting to enable Gaze control

Primary LanguageC#

VR-GazeControl

Tool to be used for VR and AR headsets (Oculus, Vive, Hololens).

Utilizes Head-tracking and raycasting to enable Gaze control, the core of the functionality is included in GazeManager.cs.

GazeTrigger.cs can be applied to Quads/UI Images/etc, doing so will enable tracking on target gameobject. Allowing events to occur when looking at specifc items (Particle burst, animation, event sequence, etc).

Here is a sample of it being used in a Hololens project-

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