Superluminal2 is a ship editor for the game FTL: Faster Than Light. The editor provides a layer of abstraction over the game's files, visually representing the data in the same form as in the game, making the task of creating a functional ship much easier and less daunting.
It is a complete rewrite of, and successor to, the original Superluminal editor.
Related thread on the FTL forums can be found here.
- Visual editing of game files, using the same abstractions the player sees in-game, making it easy to use.
- Live loading of mod files, allowing you to use content from the mod in the editor directly.
- Automatic generation of accurate floor image directly from ship layout data.
- Undo/redo system.
- Customizable key bindings.
- Self-patching functionality.
The compiled program can be found on this repository's Releases page.
If you're looking to get a hang of how the program works, README_developers contains a section which roughly outlines the repo's structure and purpose behind all of the packages in the source code folder.
- Java (1.6 or higher)
- FTL: AE (1.5.10 or higher, Windows/OSX/Linux, Steam/GOG/Standalone)